ARTBOOK DIGITAL LOGO

EBOOKS ON THE ARTS

Get Out: The Complete Annotated Screenplay

GET OUT: THE COMPLETE ANNOTATED SCREENPLAY


The Invisible Dragon

THE INVISIBLE DRAGON


Air Guitar eBook

AIR GUITAR EBOOK


A New Program for Graphic Design

A NEW PROGRAM FOR GRAPHIC DESIGN


ARTBOOK | DIGITAL eBooks

ARTBOOK | DIGITAL EBOOKS


WAKEFIELD PRESS eBooks

WAKEFIELD PRESS EBOOKS


Badlands Unlimited: A Selection of eBooks

BADLANDS UNLIMITED: A SELECTION OF EBOOKS


JRP|Ringier eBooks

JRP|RINGIER EBOOKS


  

DESIGNFILE

Available for iPad, Nook and Kindle

Design For Repair

By Derrick Mead.

Repair is a design constraint and an outcome of product design. It’s also a practical activity performed—or not—on designed objects. Similar skills and understanding are required to design and fix things well, but these shared capacities are applied to very different practical ends. Both agents, the designer and the repairer, seek to solve similar problems, but from opposing starting points, with different goals and limitations. Holistic, empathic thinking is key from either vantage; empathy for the user as well as the object is vital. Design for Repair investigates the historical and current state of repair in material culture as it applies specifically to product designers. The economic, technical and psychological limitations to making things more repairable are explored, with the electric toaster taken as an example. The repairable products of several designers operating under special contemporary conditions are examined in detail, and the implications that a more repairable material culture might have for issues including personal agency, macro- and microeconomics, and the environment are considered.

DESIGNFILE EBOOKS

Favelization eBook
Design Cult eBook
Hacking Design eBook
The Miser’s Purse eBook
Design For Repair